Editing Vector Graphics in the Virtual Simulation Environment

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摘要 Wepresentamethodtorepresentmulti-resolutionvectorgraphicssuchasroadnetworksorrailwaynetworksinvirtualenvironment.Thesevectordatacanbeinteractivelyeditedandthelandscapeandbeexploredinrealtimeatanyaltitudefromflightviewtocarview.Wedesignacontext-focusedvectordescriptionoflinearcanarealfeatures,withassociatedcustomizeddefinitionpaintertospecifytheirappearance(colorandmaterial)andtheirdisplaymode(detailedmodeorsimplifiedmode).Therearesomespecialproblemsindrawingvectorgraphicsinvirtualenvironment.Floating-pointround-offerrorappearwhenweusealowviewpointtoobservethescene,anditleadstoscenejittering.Drawing3Dwidelinesturnsintoaproblemon3Dterrain.Wedesignaview-basedself-adaptiveinterpolationalgorithmandanoffsetlinegeneratingalgorithmtosolveit.Ourresultsshowhighperformancewithgoodvisualquality.
机构地区 不详
出版日期 2014年02月12日(中国期刊网平台首次上网日期,不代表论文的发表时间)
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